The Advanced Fighting Fantasy System
Function: Rule book
Location: Allansia, Titan
Publication Details
Author(s): Marc Gascoigne &
Pete Tamlyn (1990 version)
Graham Bottley (2013 version)

Illustrator(s): Russ Nicholson (1990 version)
Iain McCaig (2013 version)
Cover illustrator: John Sibbick
First published: December 6 1990
ISBN: ISBN 0-14-034396-2
Arion Games
Cover illustrator: Martin McKenna
First published: May 23 2013

For other uses of Blacksand, see Blacksand (disambiguation)

Blacksand! is the second of the three rule books that make up the Advanced Fighting Fantasy role-playing game system. It was written by Marc Gascoigne and Pete Tamlyn, illustrated by Russ Nicholson and was originally published in 1990 (ISBN 0-14-034396-2). The system is based on Steve Jackson and Ian Livingstone's Fighting Fantasy series. It builds on the rules set out in the first Advanced Fighting Fantasy book, Dungeoneer. A new version, with significant differences, written by Graham Bottley was published by Arion Games in 2013 (ISBN ????).



Dare YOU enter Blacksand?

Sprawling like the corpse of some giant creature, Port Blacksand is a festering den of pirates and brigands. Unforeseen dangers lurk around every corner and in every dark alleyway. Devious plots and crimes are hatched in every tavern. Thieves and assassins slip through the shadows. Ancient mysteries lurk in the cellars and sewers. But the infamous City of Thieves is also home to excitement and adventure beyond compare!

Now Advanced Fighting Fantasy allow YOU to enter the City of Thieves. As the game's director, you can guide your heroic friends through dozens of nerve-shattering adventures. alternatively, as a courageous Hero you can seek your fortune in the City's labyrinth of thief-infested back-streets.

Blacksand! is the second volume in the Advanced Fighting Fantasy series which started with Dungeoneer. Many new rules and adventures are included, expanding your games into the dangerous city-states of Allansia.[1]

The book differs from the previous book, Dungeoneer, in that it jumps straight into the new rules, without an introductory adventure. As well as new rules it contains information on creating adventures based in towns and cities and provides information on designing a settlement. The book also includes a wealth of information on one of the most popular Fighting Fantasy settings, Port Blacksand. The book ends with an adventure that utilizes the new rules introduced in the book.


Main article: A Shadow Over Blacksand

Blacksand! contains a single adventure, the plot of which follows on from the adventures in the previous Advanced Fighting Fantasy book, which is entitled A Shadow Over Blacksand. It begins with the players answering an advertisement for bodyguards to escort a merchant caravan. The caravan is run by a cowardly man named Waldo, who has entered into a deal with a man named Brass, who is based in Port Blacksand. Waldo does not wish to travel to Port Blacksand so he has arranged to meet Brass in the village of Meerham, some distance from Blacksand. However Brass is murdered, and the only person with him at the time is Waldo. This begins a short "murder mystery" style investigation by the players. It transpires Brass was murdered by a Demon, meaning that evidently he has the victim of some kind of sorcery-fueled assassination. The players travel to Blacksand after being promised they will be rewarded by Brass's estate if they catch his murderer. After an extended investigation it transpires a mysterious religious cult, the Priests of Elim, are responsible. The players must raid the temple of the cult. In the temple the players find a letter from Sargon, the dark priest from Revenge of the Sorcerer in the previous book. The adventure climaxes when a Brass Golem is activated, which the players must defeat.


Main article: Advanced Fighting Fantasy

Blacksand! introduces several new rules. It introduces new Special Skills relating to urban settings. It introduces a range of new rules for magic: spells can now be reversed, some new spells are added, a range of less-powerful spells with their own Special Skill called Minor Magic Spells are introduced as well as new rules on Priest characters, including their own range of Magic Spells. The book includes rules for variety of new actions and situations relating to urban settings, and to finish introduces new rules on Social Scale.

Covers and IllustrationsEdit


The cover of the book was designed and illustrated by John Sibbick. It was replaced in 2013 with a cover by Martin McKenna, originally used to illustrate the Wizard Books "Series 1" edition of City of Thieves.

Blacksand! covers
1990 1993 2013 2013
Blacksand! BlackAFF
Foil No Foil A4 Format A4 Format
Limited Edition Hardcover
£3.991 £X.xx US$19.99 N/A2
  1. Price of 1st Impression
  2. This version, limited to 25 in number, was only available to backers of the 2012 Indiegogo campaign to publish the book.


The interior illustrations were by Russ Nicholson in the 1990 edition, replaced by art by Iain McCaig in the 2013 version (using many of his pieces from City of Thieves).

The maps were by Steve Luxton. Luxton drew new maps for the 2013 edition.

Intertextual ReferencesEdit

Main CharactersEdit



Further NotesEdit



Puffin EditionEdit

For Jervis Johnson, one of the Good Guys

Arion Games EditionEdit

For Florence, Benjamin, Beatrice and Jo

See AlsoEdit


External LinksEdit


  1. Blacksand! - Back Cover ("Foil Edition")