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Clash of the Princes

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Clash

The cover of the boxset release

Clash of the Princes were two books, released as a boxed set in 1986, that could be played as standard Fighting Fantasy gamebooks or could be combined for a two-player experience. In the two-player game, two scores (action and status) are kept track of on a piece of paper in order to keep both players' game experiences synchronized. They were the first Fighting Fantasy books to drop out of print as retailers at the time were not fans of boxed sets.[1]

CreationEdit

... it was rather frustrating and extremely time-consuming to write and took a lot of work to get the mechanics sorted out (although the finished product probably doesn't show that). A friend suggested it one day after we'd been playing Ace of Aces and I foolishly took it up. The books were impaled on an unfortunate dilemma: were they single player books or a two player game? Martin [Allen] and I eventually came to the design decision that we would make the principal focus that each would be a single player Gamebook that had the advantage of being able to be played with its twin. We envisaged that they would be released separately, although simultaneously. However, Penguin chose to box them together and put the emphasis on the two player element. In addition, because of their experimental nature, there was a previously absent tension with Penguin which blew up and kind of soured our relationship a bit. Penguin also broke their contract with Martin and me by not putting our names on the covers.[2]

BackgroundEdit

At last — a thrilling TWO-PLAYER, two-book Fighting Fantasy adventure!*

The perilous Trial of Kingship awaits you! In the golden city of Gundobad, you are twin princes - one Warrior-Prince and one a Warlock-Prince - each with your own particular skills and strengths. It is time for one of you to succeed to the throne, and you must face the Trial of Kingship. But only
one of you can win through. Which brother will it be?

Beware! Vile monsters and deadly dangers lie in wait. Two dice, a pencil, an eraser - and a friend! - are all you need.

*Each book can also be played solo!
[3]

Unique RulesEdit

Clash of the Princes features two new attributes that affect the gameplay of the books. Theses are action and status, both of which start at 0. action is a reflection of the choices made by the players during the course of the adventure with the actions of one player affecting the experiences of the other. status meanwhile is an indicator of the state of the player (dead, alive, wounded, imprisoned etc.). Should one of the players die in the course of a two-player adventure status should be set permanently at 1 for the surviving player. If the books are being played solo then the player's scores for both these attributes start at 1 and remain there for the duration of the game.

Unlike other Fighting Fantasy gamebooks, these attributes aren't recorded on the "Adventure Sheet", but on a piece of paper shared between the two players.

Books in the SeriesEdit

The Warrior's WayEdit

Main article: The Warrior's Way

Here the player is Clovis, one of two twin brothers who are heir to the throne of Gundobad, and is a Warrior-Prince.

The Warlock's WayEdit

Main article: The Warlock's Way

This time the player is the other brother Lothar who is a Warlock-Prince.

CoversEdit

ClashWrap

The four sides of the Clash of the Princes slipcase

Clash of the Princes through the years
1986 1986 1986
Clash Ffclash1 Ffclash2
Boxset Art Other Other
£3.991 £-2 £-2
  1. Price of 1st Impression
  2. No price listed as only sold as part of the boxset

Further NotesEdit

  • Both books have a total of 500 references each, making a total of 1000 references.

See AlsoEdit


ReviewsEdit

External LinksEdit

ReferencesEdit

  1. 25th Anniversary Edition of The Warlock of Firetop Mountain - 222
  2. Interview with Andrew Chapman at the Internet Archive record of Advancedfightingfantasy.com
  3. Clash of the Princes Boxset - Back Cover

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