Cool is a minor magic spell (or charm or frippery). The opposite of Heat, this spell can cool an item or person down by any amount, from a few degrees to below freezing. This spell causes no serious damage and cannot actually freeze a living being; it is used by spellcasters most often for cooling hot drinks and avoiding the effects of sweltering summer days. The effects lasts for 3-18 minutes (Director makes a secret roll). [1]

See AlsoEdit


  1. Blacksand! - p. 38

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