|Crystal Computing Publishing|
Crystal Computing Logo
|Type(s)||video game developer and publisher|
|Industry||Publishing Computer Games|
|Key People||Chris Clark and Graham Stafford (founders)|
Crystal Computing were one of the smaller software companies which produced games for home computers in the early 1980's. Formed by Chris Clark and Graham Stafford who were both students in Manchester, it was based in Sunderland.
Crystal split after an evening of argument known later as "the night of the long knives" with the main programmers leaving Crystal to set up another company (Chandrex Ltd) which traded under the name Design Design Software.
Crystal Computing had come to prominence with their game Halls of the Things in 1983. This game had been widely lauded and was awarded game of the year by Sinclair User. Following this success, Crystal were approached to convert The Warlock of Firetop Mountain into a computer game for the ZX Spectrum. The game they produced, however, was said to bear a strong resemblance to Halls of the Things, (in some cases being described as "almost identical to"), and had little to do with the book upon which it was said to be based. However, although similar to Halls of the Things it was also described as being more playable and with better graphics.
Other Notable ReleasesEdit
- Merchant of Venus (1982) - A trading game for the ZX81.
- Zeus Assembler (1983) - The fastest Z80 assembler, over 60 times faster than the nearest competitor. Later distributed by Sinclair.
- Halls of the Things (1983) - Awarded game of the year by Sinclair User.
- Rommel's Revenge (1983)
- The Dungeon Master (1983)
- It's the Wooluf! (1984) - Not written in-house.
- Invasion of the Body Snatchas! (1984) - Reviewed in Crash (Issue 1) with a rating of 69.5%. Version of the arcade game Defender.
- Bug Blaster (1984) - Not written in-house. Reviewed in Crash (Issue 3) with a rating of 68%.
- Cyber Zone (1984) - Not written in-house. Reviewed in Crash (Issue 3) with a rating of 85%.
- ↑ March 1984 issue of Computer and Video Games (Issue 29, page 151)
- ↑ February 1984 issue of Crash (Issue 1, page 12)