Curse of the Mummy (book)

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Fighting Fantasy Gamebooks
Location: Allansia, Titan
References: 400
Publication Details
Author(s): Jonathan Green
Illustrator(s): Martin McKenna
Cover illustrator: Martin McKenna
First published: October 26 1995
Number 59
ISBN: ISBN 0-14-037553-8
Previous Book: Revenge of the Vampire
Next Book: was to have been followed by Bloodbones
Wizard (Series 1)
Cover illustrator: Martin McKenna
First published: April 5 2007
Number 27
ISBN: ISBN 1-84046-802-5
Previous Book: Bloodbones
Next Book: Spellbreaker
Wizard (Series 2)
Cover illustrator: Martin McKenna
First published: February 3 2011
Number 14
ISBN: ISBN 1-84831-243-1
Previous Book: Forest of Doom
Next Book: Armies of Death

Curse of the Mummy is a single-player role-playing gamebook, written by Jonathan Green, illustrated by Martin McKenna and originally published in 1995 by Puffin Books. It was later republished by Wizard Books in 2007 and 2011. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 59th (and last) in the series in the original Puffin series (ISBN 0-14-037553-8), 27th in the Wizard "Series 1" (ISBN 1-84046-802-5) and 14th in "Series 2" (ISBN 1-84831-243-1).



Beware the Curse of Akharis!

Helping an eccentric archaeologist unearth an ancient tomb in the Desert of Skulls seems like an easy task for a heroic adventurer like YOU. But when that tomb turns out to belong to Akharis, a legendary ruler from a previous age, and when you discover some of his followers are trying to return the evil pharaoh to life, YOU must act quickly. Soon you will have to learn the true meaning of The Curse of the Mummy! It will take a real hero to defeat Akharis and win the treasure. Dare YOU take on the challenge?


The player must defeat Akharis, an Evil ruler from a former age, before he is resurrected. If the player fails, his curse will spread across all of Allansia. The player must search for Akharis' tomb in the Desert of Skulls in a race against time.


The book in general follows the original rules set down in The Warlock of Firetop Mountain (see Game System).

Unique RulesEdit

  • The Player begins the adventure with no Provisions and specifically no Lantern.[2]
  • The adventure features a poison score which begins at 0. Should the player's poison score reach or exceed 18 the player dies from the poisons in their bloodstream.[3]

Equipment List[2]Edit

Cover and IllustrationsEdit

Main article: Curse of the Mummy (illustrations)


The original cover of the book was designed and illustrated by Martin McKenna.

Curse of the Mummy is only the second book to retain its original cover image when republished by Wizard. The 2011 edition makes use of a section of the previous edition's cover art.

Curse of the Mummy through the years
1995 2007 2007 2011
Ff59puffin Ff27wizard CotMShield
No Bronze-Foil Wizard "Special
Limited Edition"
Wizard Shield
£3.991 £4.99 £4.99 £5.99


  1. Price of 1st Impression. Some 1st Impressions (#90102) have a sticker replacing the entire barcode and have a new price of £4.99


The interior illustrations were by Martin McKenna. There were 30 full page illustrations and 6 minor repeated illustrations scattered throughout the text. The paragraphs with a full page illustration were: 1, 20, 34, 48, 62, 75, 89, 105, 121, 134, 149, 163, 176, 189, 202, 216, 229, 242, 255, 268, 281, 294, 307, 320, 333, 346, 359, 372, 384 and 397.

The black and white interior map was by Jonathan Green.

Intertextual ReferencesEdit

Other MediaEdit

Main CharactersEdit

YOU: Hero of Curse of the Mummy



Further NotesEdit


The cover of the first video release of Pyramids of Mars

  • The sarcophagus illustrated on the front cover is identical to the over-sized ones produced for the Doctor Who television story Pyramids of Mars. Further to this, one of the mummies in the illustration for (149) matches the design of the Servitor Robot Mummies from the same story. Perchance the artist, McKenna, is a fan of Doctor Who?
  • The theatrical entrance of Cranno is likely based on a scene from the 1981 fantasy film Clash of the Titans, where the character Ammon makes his first appearance.
  • The Wizard Books edition of Curse of the Mummy has been revised in order to make it more playable by making several enemies have lower skill scores (see "Errors" below for more details). The description of a certain item has also been changed.[4]

Series 2 AdditionsEdit


Revisions were made to the Wizard Books editions which introduced a couple of errors:

  • (50): The Caarth sorcerer now has skill 9, stamina 8. However, in (307), when the Caarth sorcerer is preparing to throw a fireball at you, his skill is still 10. This is corrected in the "Series 2" edition with the skill score now noted as 9 in (307).
  • (242): The Giant Scorpion's skill has been reduced from 10 to 8. However, the other rules still tell you to treat it as if it has two attacks, each with skill 10. It also still tells you to turn to (137) immediately if its Attack Strength is 22, even though the Giant Scorpion's maximum Attack Strength is now 20 with its reduced skill of 8. With the "Series 2" edition, the fight rules were corrected to say a skill score of 8 and an Attack Strength of 20.
  • The "Series 2" edition has a typo in the "Background": twin mountain peaks, area a haven for... should read: twin mountain peaks, are a haven for...


Puffin EditionEdit

To Richard, Charlotte, Kieron, Fiona, Sara, Nats
and Anne. Memories of temples, tombs and the
last drink before you die.

Wizard EditionEdit


See AlsoEdit


External LinksEdit


  1. Curse of the Mummy - Back Cover ("Golden Dragon" Edition)
  2. 2.0 2.1 Curse of the Mummy - p.14
  3. Curse of the Mummy - pp.13-14
  4. Changes to Curse of the Mummy at - Retrieved 2013-09-17

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