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|Weapon Used||Small Claws and Teeth (variable)|
|Habitat||Anywhere their master is|
Familiar is a collective term for a range of small-sized creatures both mundane and mystical which are bound by magic to a master, usually a sorcerer or witch.
A Familiar can theoretically be any type of small-sized creature. For a description of the most commonly encountered types, see Origin and Distribution, below.
Origins and DistributionEdit
The origin of a Familiar is as variable as their individual natures. Usually, familiars are of small size (cats being the largest known) and can be both of natural (small animals) and supernatural (Homunculus, Imps) origin. They are bound to a sorcerous master who attracts them with a special spell, forming a sort of magical symbiosis with him. Usually, a sorcerer keeps only one familiar, though there are rare cases of multiple familiars in the service of one single master.
Known types of Familiars include:
- Ravens and Crows
- any type of Imp, including Fire Imps and Gremalkins
Thanks to the sorcerous bond between them, the Familiar attains (or can draw upon) its master's intelligence and knowledge. In turn, the Familiar acts as an unshakingly loyal agent and guardian for its master. Their magical link allows it to relay everthing it perceives to its summoner, making him very hard to surprise.
In any other respect, a Familiar's abilities are dictated by its physical nature.
Further Information in CanonEdit
# - denotes a reference with statistics
* - denotes a picture
To be used within full article: Images can be found where asterisks are highlighted above