|Fighting Fantasy Gamebooks|
|Cover illustrator:||Ian Miller|
|First published:||November 22 1984|
|Previous Book:||Caverns of the Snow Witch|
|Next Book:||Talisman of Death|
|Wizard (Series 1)|
|Cover illustrator:||Nicholas Halliday|
|First published:||December 2 2002|
|Previous Book:||Crypt of the Sorcerer|
|Next Book:||Forest of Doom|
|Wizard (Series 2)|
|Cover illustrator:||Nicholas Halliday|
|First published:||June 3 2010|
|Previous Book:||Night of the Necromancer|
|Next Book:||Eye of the Dragon|
- For other uses of House of Hell, see House of Hell
House of Hell is a single-player role-playing gamebook written by Steve Jackson, illustrated by Tim Sell and originally published in 1984 by Puffin Books. It was later republished by Wizard Books in 2002 and 2010. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 10th in the series in the original Puffin series (ISBN 0-14-031831-3) and 7th in the Wizard "Series 1" (ISBN 1-84046-417-8) and 9th in "Series 2" (ISBN 1-84831-122-2).
- Main article: The House of Hell
A short version of the adventure was first published in issue 3 of Warlock, and titled The House of Hell. It was made up of 185 references and the adventure was altered for the shorter version. The "Fighting Fantasy News" section makes it clear that the adventure (and Caverns of the Snow Witch which preceded it) was always planned as a gamebook and simply shortened and modified for use in the magazine:
“ [They] were originally intended to be the next two gamebooks, but we decided to give readers a taste of what was to come by publishing shortened versions in the magazine. The full adventures, which are very different from the Warlock versions – and twice as long – have been completed. ”
Quite a few of the gamebook references were modified from the longer version, the news section noting of the Warlock version that "The rooms have been jumbled, there are some cunning secret passages to find and the important clues are in totally different places."
Although his artwork now appears on the cover for The Citadel of Chaos, House of Hell was Ian Miller's first work for the Fighting Fantasy series with Steve Jackson signing him up through approaching Millar's agent at the time (Young Artists).
“ Taking refuge in the infamous House of Hell has to be the worst mistake of your life!
The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside. Who knows how many hapless wanderers like yourself have perished within its gruesome walls? Be warned! Tonight is going to be a night to remember ...
Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.
The story begins with the player's car breaking down during a rain storm, forcing him to seek shelter in a nearby mansion. Little do they know that the mansion is actually a den of demon worshippers who are preparing an initiation ceremony tonight, and without first knowing so, the player ends up as yet one more potential sacrifice - unless they fall prey to the horrors within the house first.
The player's quest to escape the mansion is hampered by the presence of Satan-worshippers and various demons, though not all are entirely hostile. Much of the gameplay involves searching a series of rooms, most of which bears an obscure religious or satanic titles, including the Shaitan Room and the Mammon Room. If the reader is to be successful, they must survive an encounter with the house's Master.
How to Survive the House of Hell / Hints on PlayEdit
- The book in general follows the original rules set down in The Warlock of Firetop Mountain (see Game System).
- In the Wizard "Series 2" edition, instead of rolling the stats for a character as per tradition in Fighting Fantasy gamebooks, the player has the option of choosing a pregenerated character from three choices (see "Further Notes" below for choices).
- House of Hell uses a fear score in addition to the usual scores. Every time the player encounters some particularly disturbing event, they must add between 1 and 3 fear points to the total fear score. Once the character reaches the maximum score, determined at the beginning of the game, they will quite literally die of fright.
- As the book is set on modern day Earth, the reader is unarmed at the start of the book and suffers a skill penalty of 3 points until they find a weapon.
The player begins with no equipment or Provisions.
Cover and IllustrationsEdit
- Main article: House of Hell (illustrations)
The original cover of the book was designed and illustrated by Ian Miller.
When the book was republished by Wizard a new cover was designed and illustrated by Nicholas Halliday. Their 2010 edition makes use of a section of the previous edition's cover art.
|Zig-Zag Banner||Dragon Format||Dragon No No.||No. Spine Only||No Bronze-Foil|| Wizard "Special|
- Price of 1st~2nd Impressions; £1.95 for 7th Impression
- Price of 10th Impression (Warlock magazine title spelt incorrectly)
- Price of 11th Impression (Warlock magazine title spelt incorrectly)
- Price of 12th Impression
- Price of 14th Impression
The interior illustrations were by Tim Sell. There were 30 full page illustrations and 6 minor repeated illustrations scattered throughout the text. The paragraphs with a full page illustration were: 1, 14, 27, 41, 56, 71, 85, 98, 112, 126, 139, 154, 168, 181, 195, 209, 222, 236, 250, 264, 277, 291, 305, 318, 332, 345, 358, 373, 387 and 400.
The original edition of the book (and the Warlock version as well as that too was illustrated by Tim Sell) contains an illustration that was removed from subsequent printings. The illustration in question accompanied paragraph 264 and depicted a naked woman (with "artfully" arranged coverage) on an altar with blood on it. The result of the removal of the illustration was that paragraphs 255 through to 263 had to be moved about and spaced by additional minor pictures.
- Main article: House of Hell (iPhone game)
- Main article: House of Hell (Kindle)
- Franklins - Butler
- George - Vampire
- Kelnor - Black Priest of the Night/The Earl of Drumer
- Orville - Torturer's Assistant
- Shekou - Hunchback
- Abaddon Room
- Apollyon Room
- Asmodeus Room
- Azazel Room
- Balthus Room
- Belial Room
- Diabolus Room
- Eblis Room
- Erasmus Room
- Mammon Room
- Mephisto Room
- Shaitan Room
- Tuttivillus Room
- The House of Drumer
- Fire Sprites
- Great Danes
- Hell Demon
- Humans - Devil-Worshipper/Leader/Man in White/Men/The Master's Servant/White-Haired Man
- Invisible Enemy
- The Earl of Drummer
- The US version of the book, published by Dell/Laurel-Leaf, was titled House of Hades as the word "Hell" can be considered a profanity there.
- House of Hell is Ian Miller's favourite cover for the range.
- Until the release of Blood of the Zombies in 2012, House of Hell was the only gamebook with a setting on 20th/21st century Earth.
- "Drumer" is an anagram of "murder".
Series 2 AdditionsEdit
- Pre-generated player characters: Jack Bates, Norman White, and Carrie Torrance.
- 10 paragraphs from Eye of the Dragon.
- If you go to sleep in the Erasmus Room, you wake up to find a drink by your bedside. However, before you leave that room, it is possible to encounter a Hunchback as he brings you the same drink in a later paragraph!
Helen, Martin and Pam
Games Night —
to Clive, Ian, Mark, Peter and Skye.
May their Dinner Winnerships be few.
But always more than mine...
- Character Sheet
- Fighting Fantasy at Gamebooks.org
- Fighting Fantasy (Wizard Series) at Gamebooks.org
- House of Hell at Gamebooks.org
- House of Hell at the Internet Archive record of the old Fightingfantasy.com
- ↑ 1.0 1.1 Warlock Issue 3 - p.4, "Fighting Fantasy News"
- ↑ 2.0 2.1 Interview with Ian Miller at the Internet Archive record of Advancedfightingfantasy.com - Retrieved 2012-03-05
- ↑ House of Hell - Back Cover ("Golden Dragon" Edition)
- ↑ Image taken from Fighting Fantasy Collector - Retrieved 2012-03-05
- ↑ Warlock Issue 3 - "The House of Hell" (p.44 - reference 142)