Knights of Doom
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| Fighting Fantasy Gamebooks | |
|---|---|
| Outline | |
| Location: | Old World, Titan |
| References: | 400 |
| Publication Details | |
| Author(s): | Jonathan Green |
| Illustrator(s): | Tony Hough |
| Puffin | |
| | |
| Cover illustrator: | Tony Hough |
| First published: | October 27 1994 |
| Number | 56 |
| ISBN: | ISBN 0-14-036978-3 |
| Previous Book: | Deathmoor |
| Next Book: | Magehunter |
| Wizard (Series 1) | |
| N/A | |
| Wizard (Series 2) | |
| N/A | |
Knights of Doom is a single-player role-playing gamebook written by Jonathan Green, illustrated by Russ Nicholson and originally published in 1994 by Puffin Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 56th in the series in the original Puffin series (ISBN 0-14-036978-3). There are currently no announced plans to republish this book as part of the Wizard series, although all of Green's other Fighting Fantasy books have been republished by Wizard.
Contents |
Creation
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Background
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“ Break loose the Knights of Doom
For years the brave Knights Templar of the Demonkeep have kept the peace in Ruddlestone. But now an ancient evil has reawakened in the land: the sorcerer Belgaroth has returned from the dead and will use his powers to bring chaos and terror to this peaceful kingdom.
To ensure his plans succeed, the evil sorcerer has enlisted the services of the Knights of Doom. One heroic knight - YOU! - must creep through a land plunged into war, penetrate the enemy lines and overcome the deadliest foe of them all!
FIGHTING FANTASY — THE WORLD'S MOST POPULAR ADVENTURE GAMEBOOK SERIES[1]”
In this book the player takes the roll of a Knight of the Order of the warrior god Telak. The player must destroy the undead knight Belgaroth. This adventure is set in and around the Forest of Lein in Ruddlestone in the Old World.[2] The adventure takes place in the 280s AC, perhaps even in 285AC - we know this since the first crusade against Chaos is dated 185AC,[3] and this is described as "One hundred years ago" at the time of the events described in Knights of Doom.[4]
Introduction
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The book in general follows the original rules set down in The Warlock of Firetop Mountain. (see Game System)
Unique Rules
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- The player begins with no Provisions or Gold Pieces.
- The player chooses four "Special Skills" from a pair of lists, "Warrior Skills" (Battle Tactics, Ride, Target, Tracking and Weapon (skill with a non-sword weapon type)), and "Priest Skills" (Arcane Lore, Banish Spirit, Commune, and Holy Strike). At least one skill must be chosen from each list. If Weapon is chosen, the player has choice of one of four weapons: Axe, Lance, Mace and Spear.
- The player keeps track of honour which starts at 6.
- A time score also features, beginning at 0.
- The player can only carry two weapons at a time: the one currently in use and an extra one kept with their horse. Access to this second weapon is only possible if the player is with their horse.
Equipment List
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- Magic sword (no attack bonus but able to harm Demons or Undead)
- Chainmail
- Horse Firemane
Cover and Illustrations
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- Main article: Knights of Doom (illustrations)
Covers
The original cover of the book was designed and illustrated by Tony Hough.
| 1994 |
| No Bronze-Foil |
| £3.991 |
- Price of 1st Impression
Illustrations
The interior illustrations were by Tony Hough.
The black and white interior map was by Jonathan Green.
Intertextual References
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Other Media
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Main Characters
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- Aranandus
- Aureus Pyritees - Alchemist
- Awenydion of Bryn Du
- Belgaroth
- Bryar - Arch-Cleric
- Cadaver the Necromage
- Cailleach - Banshee
- Captain Vair
- Chivalras IX
- Crone
- The Darkthorn
- Elaina - Elf Sorceress-Priestess
- Firemane
- Guildas
- Herluin the Sage
- King Rannor
- Lord of the Forest
- Lord Taris Varen
- Master Graye - Miller
- Mistress of the Sight
- Morgwyn
- Murgrim the Cruel
- Nasra Stronn
- Nuncle - Jester
- Oddfellow - Playwright
- Oddfellow's Mummers
- Serlo - Gravedigger
- Sir Connor of Achenbury
- Sir Rhyaddan the Crusader
- The Celastrix
- Torrin Silverblade - Blacksmith/Dwarf
- Veracna - Queen of Spiders
- Werne the Armourer
Locations
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- Assart
- Banarask Hills
- Caer Skaal
- Cairns of Dunar
- Carass
- Cleeve Manor
- Crun
- Dolem of Manog
- Ennox
- Forest of Lein
- Fosse
- Harnwatch
- Havalok
- Hellsbreath Peak
- Myrton
- River Wende
- Ruddlestone
- Shekin
- Shrine of the Templar Knights of Telak the Swordbearer
- South Gate
- The Bristling Boar
- The Maiden
- The Mind's Eye
- The Red Herring
- The Wild Goose
- Ventarc
- Wendeford
Encounters
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- Assassin's Dagger
- Cailleach
- Beast Man - Champion/Chaos/Shaman
- Belgaroth
- Bryar
- Cadaver
- Chaos Centaurs
- Chaos Knight Champion
- Chaos Steed
- Chaos Warriors
- Cockatrice
- Crone
- Deathshead
- Demonic Slayer
- Fire Imps
- Gargoyles
- Gorehorn
- Grave-Worm
- Great Boar
- Haunt
- Hellhound
- Hill Giant
- Hobgoblin Fanatic
- Hooded Attacker
- Horned Serpent
- Humans - Bandit/Cleric/Cut-throat/Horsehead/Horsemen/Initiate/Knight/Mercenary Champion/Mummers' Dragon/Murderers/Pickpocket/Renegade Monk/Soldier/Weaponmaster/Witch/Wolfshead
- Iron-Eater
- Iron Golem
- Knight of the Flame
- Lich
- Morgwyn
- Murgrim
- Night-Mare
- Oddfellow
- Ogre Overseer
- Orc Wolf-riders
- Poltergeist
- Rabid Chaos Hound
- Rat Men
- Raven
- Reptilian
- Skeletal Dog
- Snakes
- Spectral Knight
- Thornbeast
- Tree Man
- Troll
- Undead Champion
- Vampire Bat
- Veracna
- War-horse
- Wodewose
- Wyrd
Further Notes
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Errors
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Dedication
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For the spellbreakers
See Also
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Reviews
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External Links
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- Fighting Fantasy at Gamebooks.org
- Knights of Doom at Gamebooks.org
- Knights of Doom at the Internet Archive record of the old Fightingfantasy.com