|Fighting Fantasy Gamebooks|
|Cover illustrator:||John Sibbick|
|First published:||October 30 1986|
|Previous Book:||Robot Commando|
|Next Book:||Creature of Havoc|
|Wizard (Series 1)|
|Wizard (Series 2)|
Masks of Mayhem is a single-player role-playing gamebook written by Robin Waterfield, illustrated by Russ Nicholson and originally published in 1986 by Puffin Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 23rd in the series in the original Puffin series (ISBN 0-14-032154-3). There are currently no announced plans to republish this book as part of the Wizard series.
"I think Puffin saw some of my mythology books with monsters and magic effects and they gave me a trial with Masks of Mayhem cover."
“ The safety of the earth is in YOUR hands!
Morgana, the fell sorceress of Krill Garnash, is poised to let loose her dreaded Golems, which none are able to resist. For she has equipped them with the Masks of Mayhem, which give them power over all things. Only YOU can end her evil designs - but beware: peril and treachery await you at every turn, and help is hard to find.
Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.
The reader plays as the ruler of the small kingdom of Arion on the continent of Khul. He is sent on a mission by his court wizard, Ifor Tynin, to slay the evil sorceress Morgana before she can unleash her twelve dreaded Golems on the kingdom.
Unlike many other books in the series, the plot of Masks of Mayhem develops as the player reads further. Many suggestions are made that Morgana is not working alone, and by the end of the book a major twist is revealed that put the entire mission in a different light.
How to Fight the Creatures of Khul/Equipment and PotionsEdit
- Leather Armour
- 10 Provisions
- Choice of one of three Potions (see Game System for generic fantasy setting choices)
Cover and IllustrationsEdit
- Main article: Masks of Mayhem (illustrations)
The original cover of the book was designed and illustrated by John Sibbick.
|Zig-Zag Banner||Dragon Format||Dragon No No.||No. Spine Only||No Bronze-Foil|
- Price of 1st Impression
- Price of 3rd Impression; £2.25 for 4th Impression
- Price of 6th Impression
The interior illustrations were by Russ Nicholson. There were 30 full page illustrations and 5 minor repeated illustrations scattered throughout the text. The paragraphs with a full page illustration were: 1, 14, 28, 42, 56, 70, 85, 98, 113, 128, 142, 156, 171, 184, 198, 212, 226, 240, 254, 267, 281, 295, 309, 323, 335, 348, 362, 375, 386 and 398.
The colour map on the inside front cover was by Dave Andrews.
This marked the third time that one of the regular gamebooks would feature a map of the region being played in during the gamebook (the first two being The Forest of Doom and Seas of Blood) and from this point maps would continue to appear off and on till the end of the range, although full colour maps like this one came to an end with Tower of Destruction.
- Affen Forest
- Fallow Dale
- Gate of Skulls
- Hever Castle
- Krill Garnash
- Lake Nekros
- Marsh Vile
- Pikestaff Plain
- Bloodsucking Spider
- Giant Bloodhawk
- Hellfire Spirits
- Hill Giant
- Ice Dragons
- Ice Hulk
- Pygmy Orcs
- Sabre-Toothed Tiger
- Shadow Monster
- Spit Vipers
- The Traitor
- Wood Elf Chief
- "Three rocks" in (159) mystically become "four rocks" in (188).
- Character Sheet
- Fighting Fantasy at Gamebooks.org
- Masks of Mayhem at Gamebooks.org
- Masks of Mayhem at the Internet Archive record of the old Fightingfantasy.com
- ↑ Interview with John Sibbick at the Internet Archive record of Advancedfightingfantasy.com - Retrieved 2013-09-17
- ↑ Masks of Mayhem - Back Cover ("Golden Dragon" Edition)
- ↑ Masks of Mayhem - p.16