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The Thieves’ Guild is the largest and most powerful organisation in Port Blacksand, also known as “the city of thieves”. Once a thief manages to become a full member, they can try and climb the ranks by killing their immediate superior. This is not without any risk, as more senior thieves have spent many of their years avoiding death at the hands of one of their subordinates.

Dividing the city up amongst themselves, there are five Master Thieves. Each of them have their own lieutenants, henchmen and ordinary members. The current Master Thieves are:

Rannik Fasthand
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Rannik Fasthand is best known in Blacksand for throwing a large street celebration on his birthday every year in the Noose District. The date of the 27th of Sowing saw his birth in 250ACand now sees food, drink and music all through the night. Many wonder at the apparent largesse of a thief otherwise known to be very miserly with money, but citizens from all over the city flock to the Noose District on this night to experience the fun. Of course, this celebration is held mainly as a lure to bring in wealthy outsiders to have their purses cut and pockets picked. Many of the victims are embarrassed at falling for this obvious lure and don’t tell other people, meaning that there are always fresh victims.

Vulpine
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This Master Thief is the oldest of the masters, approaching 70 years of age. Unlike the other Master Thieves, Vulpine is no longer active, preferring to direct the actions of his henchmen. Vulpine has an extensive and loyal network of followers and spies and relies on expert intelligence to plan and enact thefts. It is said that Vulpine has a hold over every senior henchman that follows him, providing him with some protection against the promotion ambitions of his followers.

Ironhand
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This Master Thief, so named because of her amazing mechanical left hand, specialises in bypassing traps and snares, and is responsible for some truly amazing thefts. It was early in her career that an attempted theft from a notable master wizard cost her her left hand in a trap, and it was the same wizards tower that provided the magically animated mechanical replacement. This hand has a far defter touch than any natural hand and is also of course impervious to most blades, poisons and flames. Ironhand is an otherwise anonymous looking middle aged human, who dresses in ordinary clothes. A pair of fine black gloves are one of her few distinguishing features, worn whenever she is not “at work”.

Werik Longfinger
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Werik is the newest Master Thief, being promoted to that position within the last year. Werik, a Man-Orc, is a talented pickpocket but prefers violence and terror to stealth. Werik has attracted a motley band of Goblins, Man-Orcs, Dark Elves and other “evil” races to his following, and they seem to have less restraint than the followers of the other Master Thieves. Werik killed his predecessor in full view of the other Master Thieves, gathered to start that years graduation tests.

Danetyr the Spike
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This thief is a specialist cat burglar, expert at climbing walls, breaking and entering and silent movement. She is always immaculately dressed in black, and always has several stiletto knives (from which she gains her nickname) upon her person. Danetyr prefers to avoid direct conflict, preferring stealth and cunning instead. The Assassins’ Guild draw heavily upon Danetyrs followers for their new recruits, and some in the city whisper that she is one of the shadowy Guildmasters of the assassins.


References[]

Blacksand - p.43

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