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|Weapon Used||Small Claw or weapon|
|Habitat||Dungeons and Ruins|
Description and OriginEdit
Skeletons are the Necromancer's staple source of walking dead servants; easy to animate and with the added bonus that they don't stink of rotting flesh like a Zombie. A Skeleton can be given simple instructions such "Guard this tomb" or "Kill intruders", which they carry out without question. Should the Necromancer who animated them be slain, then they will instantly collapse to the ground as a pile of bones they once were.
Skeletons are usually raised from human or humanoid bones, though animal or monster skeletons are known to exist as well. Stronger skeletons called Skeleton Warriors can also be created.
Edged weapons such as swords will only inflict one point of damage to a Skeleton (under the Advanced Fighting Fantasy rules, considering the variable weapon damage values, damage is automatically reduced by one point per hit). Blunt weapons such a war-hammer cause damage as normal.