Mini Fighting Fantasy Adventures
Location: Analand, Old World?
References: 200
Publication details
Author(s): A.E. Arkle

Illustrator(s): Jon Glentoran
First published: December 1985
Publication: Warlock (Issue 7)
Previous Mini-FF: The Dark Chronicles of Anakendis
Next Mini-FF: The Floating City

For other uses of The Temple of Testing, see The Temple of Testing

The Temple of Testing is a single-player role-playing mini adventure written by A.E. Arkle and illustrated by Jon Glentoran. It was published in 1985 in Warlock Issue 7 by Games Workshop. It has not been reprinted since.


Background to the AdventureEdit

The Temple of Testing is full of interesting challenges and fiendish traps created by the Grand Council of Teachers to test aspiring sorcerers.[1]


The mini adventure in general follows the original rules set down in The Warlock of Firetop Mountain (see Game System).

Unique RulesEdit

  • The stats for skill, stamina and luck are calculated in the "Background" rather than the "Rules" section of the adventure.
  • While a player had only one Potion, it contains two doses.
  • Due to the nature of the game it is possible to return to a room several times. Because of this fact, any artefact, beneficial influence or the like used within, or removed from, any particular room will not be available to the player again until they have passed through a minimum of five different rooms.

Equipment ListEdit

In the course of events in the "Background" the player is told they also have a sword and 10 Provisions as well as being given a choice of one of three potions. (see Game System for generic fantasy setting choices)


The illustrations were by Jon Glentoran. There were 7 full page (or equivalent) illustrations and 7 minor repeated illustrations scattered throughout the text. The paragraphs with a full page illustration were: 46, 86, 91, 103, 131,1 145 and 151 and. Additionally, two concepts in the "Background" were illustrated by minor pictures.

  1. The illustration in this instance is placed some "distance" from the paragraph in question probably due to reasons of layout.

Intertextual ReferencesEdit


This mini adventure is a prequel to Steve Jacksons's epic gamebook series Sorcery!.

Main CharactersEdit

YOU: Hero of The Temple of Testing



Further NotesEdit


  • The end of (164) is missing, which should include the following information:

If you win, turn to 189.
  • (110) should read "jar", not "door".
  • In (96) the adventure adjusts the listed stamina of an enemy to account for a hit already scored, but in (80) it doesn't.
  • All the paragraphs that follow on from not having the crucifix in (46) are written as if you do have it.
  • (84) speaks of information that you must find in the maze before you can make use of a "valuable insight"; a scroll in section (6) may have been intended to carry this, but it doesn't actually come out and say so; and in any case the "insight" is not so very helpful.
  • You can reach (144) by moving counter-clockwise (to the right) from the entrance. You enter the building on the eastern side. So if the magical door appears almost when you reach the entrance again, you must be on the southernmost side of the building, not on the northern one.

See AlsoEdit


External LinksEdit


  1. Warlock Issue 7 - p.27

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