Tower of Destruction (book)
From Titannica
| Fighting Fantasy Gamebooks | |
|---|---|
| Outline | |
| Location: | Allansia, Titan |
| References: | 400 |
| Publication Details | |
| Author(s): | Keith Martin |
| Illustrator(s): | Pete Knifton |
| Puffin | |
| | |
| Cover illustrator: | Terry Oakes |
| First published: | October 31 1991 |
| Number | 46 |
| ISBN: | ISBN 0-14-034485-3 |
| Previous Book: | Spectral Stalkers |
| Next Book: | The Crimson Tide |
| Wizard (Series 1) | |
| Cover illustrator: | N/A |
| First published: | N/A |
| Number | N/A |
| ISBN: | N/A |
| Previous Book: | N/A |
| Next Book: | N/A |
| Wizard (Series 2) | |
| Cover illustrator: | N/A |
| First published: | N/A |
| Number | N/A |
| ISBN: | N/A |
| Previous Book: | N/A |
| Next Book: | N/A |
- For other uses of Tower of Destruction, see Tower of Destruction (disambiguation)
Tower of Destruction is a single-player role-playing gamebook written by Keith Martin, illustrated by Pete Knifton and originally published in 1991 by Puffin Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 46th in the series in the original Puffin series (ISBN 0-14-034485-3). There are currently no announced plans to republish this book as part of the modern Wizard series.
Contents |
[edit] Creation
[edit] Background
“ Death from the skies!
While you are on an expedition, the winter calm of your northern home is shattered by a blazing sphere of death. It comes flying down through winter skies in a maelstrom of fire and lightning to rain destruction upon your village. But where did it come from, who made it - and can it be stopped? YOU must take up the quest to find answers to all these questions. But beware - the sphere is only the key to a far greater danger that threatens all Allansia!
Part story, part game, this is a book in which YOU become the hero! Two dice, a pencil and an eraser are all you need. YOU decide which routes to take, which dangers to risk and which foes to fight. Dare YOU take up the challenge?[1]”
In this book the player must travel to the Tower of Destruction in order to gain revenge for the slaughter of the player's loved ones.
[edit] Introduction
The book in general follows the original rules set down in The Warlock of Firetop Mountain. (see Game System)
[edit] Unique Rules
- The player also has an honour score which starts on 6 and can affect play as the game unfolds.
- The player is also required to record the time elapsed from the start of the adventure till they arrive at the palace. This is counted in days and each time the text indicates they slept the night they are to add a day to the box.
[edit] Equipment List
- Sword
- Leather Armour
- Shield
- Backpack
- 10 Provisions
[edit] Cover and Illustrations
Covers
The original cover of the book was designed and illustrated by Terry Oakes.
| 1991 | 1993 |
| No. Spine Only | No Bronze-Foil |
| £3.501 | £3.502 |
- Price of 1st Impression
- Price of 3rd Impression. Note that the colour map is not included in this edition.
Illustrations
The interior illustrations were by Pete Knifton. There were 30 full page illustrations and 6 minor repeated illustrations scattered throughout the text. The paragraphs with a full page illustration were: 1, 13, 27, 40, 53, 66, 79, 92, 105, 118, 131, 140, 158, 171, 184, 197, 210, 224, 237, 250, 264, 278, 292, 306, 320, 334, 348, 361, 375 and 388.
The colour map on the inside front cover was by Leo Hartas.
[edit] Intertextual References
[edit] Other Media
[edit] Main Characters
YOU: Hero of Tower of Destruction
- Aliades
- Cobrun - Merchant
- Elokinan - Chieftain/Mage-Architect
- Relem - Night Demon
- Tasrin - Mage
- Tassaskil
- Torsten
- Zeverin - Wizard
[edit] Locations
- Broad Dale Valley
- Frozen Plateau
- Ice Crypts
- Icefinger Mountains
- Pagan Plains
- Thanegar Wood
- The Great Tower
- The Ice Cathedral
- The Ice Palace
- The Tower of Airy Light
- The Tower of Black Ice
- The Tower of Rainbow Ice
- The Tower of Shielding
- Tower of Destruction
- Zengis
[edit] Encounters
- Barbarian Zombie
- Bear - Grizzly/Polar
- Cloak Haunt
- Dark Elf - Leader/Regular/Spellcaster
- Demon - Fire/Ice/Smoke
- Demonbat
- Demonic Servant
- Elf-Ghost/Elf-Spirit
- Frost Giant
- Giant Wolverine
- Golem - Brimstone/Great/Ice
- Humans - Tower Servant
- Ice Drake
- Ice Ghosts
- Man-Orc Champion
- Nightgaunts
- Polar Worm
- Relem
- Small Fire Elemental
- Smoke Wraith
- Snow Tiger
- Spectre
- Stone Jaguar
- Wizard/Zeverin
[edit] Further Notes
[edit] Errors
- The Night Demon Relem appears in this book and is given scores of 14 skill and 25 stamina, which is the scores for Snake Demons. Relem being a Night Demon should have the following: skill 14, stamina 18
- (366) should reasonably point to (111) instead of (224).
- Elk and Deer are confused on several occassions.
- The Snow Fox in your inventory will turn into a Silver Fox while you're not looking.
- (53) invents a whole new way of fighting multiple opponents, which is not supported by the "Adventure Sheet" and takes forever unless you have a special weapon.
- (398) doesn't include the extra rule for Demonic Servants.
- (375) should probably read "non-magical weapons", "or 2 extra", and "5 days or more".
- (246) contains a "not" too much.
- It's not possible to bring the bronze medallion past (152), making nine later paragraphs unreachable.
- (306) should point to (4) instead of (138).
- (357) doesn't take into account that you may already have taken care of the issue, or that you may have been prohibited from taking either of the "good" options anyway.
- (92) should possibly point to (274) instead of (252); then again, the options in (300) and (80) don't correspond to those in (72) either, although they do match each other.
- The seventh hand in (14) seems to point to 1:30 rather than 2:00.
- (5) should say "rays", not "arcs".
- (56) describes the departure of spirits whose appearance takes place in (33), but the two are mutually exclusive.
- There's no instruction in (23) what to do if you have no valid destination; there is a paragraph which effectively adds such an instruction, but you will not necessarily find it.
- (217) becomes slightly odd if you already have Elokinan's endorsement; also, why are you given a name that can be used if you come this way again, even though your character wouldn't have heard it from anyone?
- (3) should reasonably point to (189) instead of (88).
- It's possible to fall for the trap in (161) twice.
- (126) mocks you for not taking into account a piece of information that you are not given on the optimal path.
- (283) doesn't take into account that you may already have used the Wand of Cold in this encounter.
- (325) can't make up its mind about anything - can you perform one action or three, and can you eat no meal or two?
- (312) should say "Attack Strength", and (173) should too since it's related to (24) which speaks of going above your Initial skill.
- (363) should reasonably say "fortunate".
[edit] Dedication
none
[edit] See Also
- Fighting Fantasy
- Island of the Undead
- Master of Chaos
- Night Dragon
- Revenge of the Vampire
- Stealer of Souls
- Vault of the Vampire
[edit] Reviews
[edit] External Links
- Character Sheet
- Fighting Fantasy at Gamebooks.org
- Tower of Destruction at Gamebooks.org
- Tower of Destruction at the Internet Archive record of the old Fightingfantasy.com
[edit] References
- ↑ Tower of Destruction - Back Cover ("Golden Dragon Edition)
