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Hamaskis

The Undead are creatures whose natural lives have ended, but have risen again, by means of necromantic magic.[1]

It is, however, possible to be resurrected without it resulting in a state of undeath.[2] Arguably what defines the state of undeath is when a creature raised from the dead is bereft of the processes sustaining natural life, with their own nature being fundamentally altered by their resurrection.

Undead in TitanEdit

Invariably undead creatues are reviled in civilized lands, which regard the undead both as dangers and travesties. Perhaps unable to acknowledge what they've become, the undead generally hate the sight of their own reflections.[3] A second weakness is sunlight, which tends to cause their powers to wane.[4] Aside from those traits, each different type of undead frequently possesses its own peculiar vulnerabilities and strengths.

One common characteristic of all undead is that they are no longer alive. As such, they usually do not feel pain, tire or require sleep (except for a few notable exceptions, such as Vampires). They cannot be affected by poisons or diseases, or any attacks which might otherwise harm a living organism without inflicting physical injury.

Types of UndeadEdit

The undead are very diverse - some are barely sentient, dull monstrosities bereft of free will, others are purely creatures of brutish instincts, and still others not only retain sentience but may also have high intelligence.

Whatever their other characteristics, undead creatures are almost always chaotic, and within The Pit they occupy the 4th and 5th levels of the demonic hierarchy. The undead, or at least the ones in service to the Snake Demons, are divided into Quintus (Lesser Undead) and Quartus (Greater Undead).[5]

Notable UndeadEdit

Undead MinionsEdit

See AlsoEdit

ReferencesEdit

  1. Allansia - p.251; Scorpion Swamp - p.28; Temple of Terror - 161, 222; Crypt of the Sorcerer - 1; Dead of Night - p.17, 4, 311, 293, 321; Master of Chaos - p.27, 58, 256, 338, 395; The Keep of the Lich-Lord - pp.7-8, p.12, pp.18-19, 1, 5, 22, 23, 25, 40, 41, 43, 47, 49, 88, 121, 122, 126, 146, 153, 164, 168, 176, 188, 194, 199, 203, 205, 208, 218, 222, 239, 262, 266, 272, 280, 282, 284, 288, 290, 302, 313, 320, 321, 322, 327, 330, 333, 338, 340, 369, 370, 379, 380, 385, 395, 397; Legend of the Shadow Warriors - 41, 49, 76, 161, 201, 229, 251, 303, 314, 330, 349, 364, 400 (illustrated); Return to Firetop Mountain - 15, 224, 277; Island of the Undead - 48, 66, 99, 129, 172, 192, 339 (illustrated), 386, 394; Spellbreaker - 262; Knights of Doom - p.16, p.18, p.24, 72, 103, 148, 199, 224, 230, 231, 237, 248, 260, 270, 286, 319, 332, 337; Howl of the Werewolf - 51, 85, 127, 173, 267, 307, 309, 400, 402; Stormslayer - 98, p.338; The Trolltooth Wars - pp.63-64, p.67, p.120, p.267; Warlock Issue 1 - p.39 (165); Warlock Issue 3 - p.10
  2. The Sorcery Spell Book - p.105
  3. The Keep of the Lich-Lord - 153
  4. The Keep of the Lich-Lord - 126
  5. Titan - The Fighting Fantasy World - p.163/??

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